1650 x 1080 all setting maxed
Monday, September 19, 2011
Tuesday, September 13, 2011
50 hours later & all I have to show for it is this lousy power armor: Fallout New Vegas (PC)
Fallout:New Vegas is a slow burn but not in an awesome roast-a-pig-in-a-backyard-firepit kind of way, more a boil-a-frog kind of way. So much time is invested that by the time it's over a beaten down Stockholm Syndrome sets in, goading the player to make it to the pay-off to justify the time investment.
As The Courier (when you are actually one of many couriers) you start the game in a grave, a bullet lodged in your skull. Rescued by a overly friendly robot (that conveniently shows up all over the place), The Courier is mended by a small-town doctor and set out into the world with a single quest-find the man that betrayed him/her.
Monday, September 12, 2011
Return of the glitch: Fallout New Vegas
A travelog in pictures of my adventures in New Vegas, most of the glitches happened early on but were funny nonetheless.
Sunday, September 11, 2011
Tuesday, September 6, 2011
Never look back: GTA:Episodes from Liberty City (360)
the shooting and driving in GTA:Episodes from Liberty City makes me want to poke out my eyes with a skewer
Friday, September 2, 2011
The Long Walk: Call of Duty Elite
Finally announced at the CODXP event today, the paid service part of Elite contains all DLC including map-packs and celebrity video content delivered weekly for $50/yr. This comes on top of the previously announced free content which includes a Bungie-net style web interface that allows for stat tracking, heat maps and tweaking loadouts while not in-game. Interfaces with mobile apps will allow players to review their gameplay and loadout's as well. DLC will hit subscribers first then roll out a la carte to the rest of the community.
Labels:
COD:BLOPS,
COD:ELITE,
COD:XP,
Modern Warfare 2,
Modern Warfare.Modern Warfare 3,
MW2,
MW3
Subscribe to:
Posts (Atom)