Monday, September 19, 2011

Holy hot damn: Dead Space 2 on PC

1650 x 1080 all setting maxed



Tuesday, September 13, 2011

50 hours later & all I have to show for it is this lousy power armor: Fallout New Vegas (PC)



Fallout:New Vegas is a slow burn but not in an awesome roast-a-pig-in-a-backyard-firepit kind of way, more a boil-a-frog kind of way. So much time is invested that by the time it's over a beaten down Stockholm Syndrome sets in, goading the player to make it to the pay-off to justify the time investment.


As The Courier (when you are actually one of many couriers) you start the game in a grave, a bullet lodged in your skull. Rescued by a overly friendly robot (that conveniently shows up all over the place), The Courier is mended by a small-town doctor and set out into the world with a single quest-find the man that betrayed him/her.


Monday, September 12, 2011

Return of the glitch: Fallout New Vegas

A travelog in pictures of my adventures in New Vegas, most of the glitches happened early on but were funny nonetheless.












Sunday, September 11, 2011

Journey into screenshots: PC Gaming update

All screens 1680 x 1050 unless noted

Aliens VS Predator DX11
Atmosphere!

Tuesday, September 6, 2011

Never look back: GTA:Episodes from Liberty City (360)

the shooting and driving in GTA:Episodes from Liberty City makes me want to poke out my eyes with a skewer

Friday, September 2, 2011

The Long Walk: Call of Duty Elite

Finally announced at the CODXP event today, the paid service part of Elite contains all DLC including map-packs and celebrity video content delivered weekly for $50/yr. This comes on top of the previously announced free content which includes a Bungie-net style web interface that allows for stat tracking, heat maps and tweaking loadouts while not in-game. Interfaces with mobile apps will allow players to review their gameplay and loadout's as well. DLC will hit subscribers first then roll out a la carte to the rest of the community.