KAOS Studios’ copy of copy of a COD clone Homefront limps through a heavily scripted, entirely linear and unpolished 4 hour campaign through a near-future dystopia where the US of A has been overrun by pinko commie reunified Koreans.
Following his own playbook as the creator of Red Dawn, John Milius weaves an uninspired and cliché story overwrought with dehumanized enemies and endless brutality.
After a well crafted opening cinematic sets the stage for the North Korean lead invasion, the game begins in a small dirty apartment. As textures load into the scene, a knock on the door leads to a long, Half Life inspired sequence, as the player is pummeled and dragged to a bus. Trundling along a sideshow of cliché war crimes, the player witnesses act upon act of callous barbarism, which of course, makes the killing to come more fun.